BLODGETT'S BLOG

➤  Sharing Animation Fun & Inspiration

Flinch Studio 2010 HD Show Reel

My buddies at Flinch Studio have just put up their new 2010 HD Show Reel! Along with various teams of creative artists, designers, and animators; as a Senior Producer at Fatkat Animation Studios I had the pleasure of being involved with a number projects for Flinch Studio – for end clients like “Pepsi,” “Family Guy,”…

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The "Alien Song"

Created by Victor Navone, From back in 1999, this is some great character animation, done with style — one of the most famous short films ever, possibly still the most viewed CG short film; the story of the production of the film, and the film itself has been inspirational to many, including myself, and helped…

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Walk-through Videos: Jeff Gabor

Ever wonder what an animator’s workflow process is like on a CG feature film? Well here is a tasty little sample: Educational Purpose only – AnimatorWork.blogspot.com Check out these videos by Blue Sky animator, Jeff Gabor on Ice Age 3. Jeff Gabor has fantastic clips showing the evolution of his shot from layout to finished…

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FATHER and DAUGHTER

I’ve seen a lot of short films over the years, too many to remember,… but… somehow this short film has always stuck with me. I had the privilege to see it, back in 2000, at the Ottawa International Animation Festival.  Done very simply, the film is elegant,… beautiful,… and a masterful piece of storytelling,… without…

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A couple of rough concept sketches for Raku

Some early character concept rough sketches.  Concept designs done for Majestic Wiener Dog Productions Inc.’s “Raku” the animated TV series. Their website  http://majesticwienerdog.com  If you haven’t already, check out this post to see how the designs turned out Some "Raku" character concept designs  Art and designs by Andrew “Big Show” Blodgett and Ye-a Baby! Productions

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Blast from the past #4

 LOL!!! I just came across this.  Wow… this guy I modeled, back in early 1999 (that’s right, “party like its…”), done in Softimage|3D Extreme (SGI – Silicon Graphics version), which is the OG 3d software package I learned on (back when it was still owned by Softimage Co. and it only worked on special Windows…

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